House of Rionysus DGen Studio docs
Contents The body
  1. Overview
  2. Install
  3. First run and the config
  4. Profiles
  5. The studio
  6. The body
  7. Tools
  8. Keyboard shortcuts
  9. Scenes and presets
  10. Writing scenes
  11. VR
  12. Updates
  13. Reports
  14. Command line
  15. Troubleshooting and FAQ
  16. Licenses and credits

The body

The inspector, in the top left corner, shows the thing you selected and its controls, one row each.

The inspector: the selected body, then its Body, Eyes, Wear, Flesh and Hands rows

At its top, the selected thing: its picture, its kind (GENESIS 9, OBJECT) and its name. Click it for a list of everything in the scene: each body, then the object. A click on a body or on the object on the stage selects it too. In a scene with two bodies, each body has its own rows: select one to set it up.

A small square with a value (a % or a number) works the same everywhere: drag it up or down to change it, click it for its slider, double click it to put its default back. Its value turns amber when it is off its default.

Body

DGen never offers a character made young. A character whose name or product says young, teen, child or kid is left out, whatever its pack.

Params

Params: the Body group and its sliders

The sliders of the body's shape, in groups: Body (sex, butt and hips, thighs, height, chest depth, larger), Breasts (size and volume, shape, position, smoothers), Nipples, the anatomy's own dials, Emotion and Face. They are Daz's own morphs, read from your library, and they change the body live as you drag.

Emotion

Emotion: the faces, simple and detail

A face in one click: smile, happy, surprised, sad, angry, pleasure, and with Expression Fusion many more (laugh, skeptical, sulk, grin, smirk, pout...). simple picks one face at a time; detail gives each face its own slider, so faces mix. Type to filter, the arrow keys move, Enter picks. The slider beside the filter sets the size of the pictures.

Eyes

Wear

What the body wears, one tile per piece in layer order, innermost first, then +.

Type in the filter to find a piece by its name, its product or its colour (red keeps the red ones). The slider beside the filter sets the size of the cards.

Flesh

How the body's flesh and skeleton feel, live while the body moves. Your presets keep them.

SquareWhat it doesRange
JiggleHow the fat moves: lower is firmer and calmer, higher is softer and bouncier and swings longer.0 % to 300 %, 100 % the default
StiffnessHow hard the skeleton holds its pose: lower is looser (a grab carries the body further, it goes back slower), higher is firmer.50 % to 200 %, 100 % the default
DampingHow a bone you let go of goes back to its pose: 100 % goes straight back with no swing, lower swings past it, higher creeps back.25 % to 400 %, 100 % the default

Hands

The body's own hands: Press (Alt Shift 1), Grab (Alt Shift 2) and Pinch (Alt Shift 3). Pick one, then drag on the body: the body reaches with its nearer free hand and does it to itself. See Tools.

The object

Select OBJECT in the inspector's list for a solid that moves along a path and pushes the flesh where it touches: Off, Cube, Sphere or Cone. While one is on: